This thread is based on the concept of the old wishlist, which can be found here: click
It is NOT a place for making suggestions... that's what this sub forum as a whole is for. Rather, this thread collects together the ideas that are mentioned the most or that have sparked the most interest when discussed.
It is intended to be an easy way for CODO to see what new features or changes to the current set up have been discussed, without going through the whole forum.
If you feel that something not currently on the list deserves to be then please post here, and I'll edit it in. If you want to post a link to whichever thread(s) are relevent to it then by all means do so.
Wishlist updated: 11th November 2006
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Additional Features:
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Orders carry over from turn to turn, including aiming times
Saving orders to resume playing later
Top view
Goo'd units are shown goo'd
Goo'd units are stuck, rather than blocked
More direct way to view unit stats (currently buried and unknown)
Map markers
Mutual draw
Server status on website
Incremental terrain damage
Graphical Skins for units
Speech Bubbles
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Balance:
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Bugs/Nuisances:
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Duke Garland is maintaining a bug and exploit thread elsewhere.
To view it, click here.
Also:
First click on order buttons changes to "give orders" mode without actually performing the order.
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Challenge Interface:
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Opponent statistics
End game statistics
Kill count
Send end game turn to opponent
Include text on open challenges
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Deployment:
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FPs visible during race selection
Back button to race selection screen
Able to view deployment areas after turn 1
Handicapped deployments
Selectable unit names
Choose from different saved unit name themes
Choose to deploy random eggs as Spawn
All spawn units hatch from eggs in first turn
Choose to end deployment before all FP used (with are you sure screen)
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Firing:
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Terrain fire != ground fire
Terrain fire / ground fire on every square
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Hotseat:
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Save/load games
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Interface:
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Range and sight indicators
Copy/paste commands
15 second test orders
Flashing out of/low on ammo notice
Clear orders for unit button
3D graphics
Rotate map 90 degrees at a time
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Message System:
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Respond to final result with a message to opponent
Nicely turn down challenges
Stores message history (viewable while typing new message)
Seperation of halt on sight and attack on sight for melee units
Ability to add messages during gameplay
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Movement:
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Pursue without healing / eating / recharging
Healing as a set period of time
Heal until fully healed
Draggable movement points
Multiple unit selections
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Playback:
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Playback of turns turn by turn individually
Plotted orders saved
Dragbars to instantly access a particular turn time
Global LOS on finished games
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Marines:
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Shotgunner
Engineer builds sentry guns
Jump packs
Climb over sandbags
APC unit
Marine Trike with tail gunner
Hoverbike scout carrying shotgunner
EMP grenades
Smoke grenades
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Mechs:
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Metallic 'clomp clomp' sound for walking XT
MTs and AIs can run people over
MTs and AIs can crash through walls
New graphics for MTs so you can see how many missiles they have
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Spawn:
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Borrower
Howler
Scavenger
Jump sandbags
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Greys:
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Race Suggestions:
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Additional Landscapes:
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Cavern
Swamp
Snow
Spawn-hive
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New Tiles:
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Water
Radioactive
Fire
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Future Scenarios:
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Capture the Flag
King of the Hill
Kill the Amoeba Alien (the tentacle beast)
Defend the bunker against waves of computer scripted spawn
Invisible Tag
Enemy stronghold CTF (Both sides repawn and defend their own flag for # of turns)
Complete Wipeout (anything other than full wipeout is a draw)
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LSN:E Suggestions:
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Character Progression
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"In the Works"
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More than 2 player games
Minimap
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Error Messages:
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Better error messages:
- Renaming gamestate files so, that they don't have .lsn extension. (People doubleckick them, people send them to server)
- Better error messages when client crashes
- Better error message when user doubleclicks gamestate -file or orders-file
- Better error message when user tries to play game from another computer, withouth all necessary turns
- Error message when sending post with no attachments
- Error message when sending post with wrong type of attachment
- Better error message when sending gamestate or last turn files as attachments


















