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        <title>Multiplayer test: discussion thread. </title>
        <link>http://codogames.yuku.com/topic/561/t/Multiplayer-test-discussion-thread-.html</link>
        <description>
        <![CDATA[ The multiplayer test match has concluded. Wholegames available soon, I hope.


For details see the multiplayer sub-forums:

Team A and
Team B


Comments from everyone, including those who were not test players, are encouraged.



EDIT: fixed links to forums 
 ]]>
        </description>

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		<pubDate>Sun, 06 Jan 2008 01:04:47 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/73995/t/Multiplayer-test-discussion-thread-.html#reply-73995</link>
			<description><![CDATA[ I&#39;m in!
<br> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Erland 1)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/73995</guid>
			<pubDate>Sun, 06 Apr 2008 20:03:49 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/73984/t/Multiplayer-test-discussion-thread-.html#reply-73984</link>
			<description><![CDATA[ The second test-match has concluded.
<br>
<br>
See the team forums here:
<br>
<br>
<a target="_blank" href="http://codogames.yuku.com/forums/25">http://codogames.yuku.com/forums/25</a>
<br>
and
<br>
<a target="_blank" href="http://codogames.yuku.com/forums/26">http://codogames.yuku.com/forums/26</a>
<br>
<br>
<br>
<br>
Fuzzy has hinted that he&#39;ll be able to manage more than one match at a time now (once the CODO server starts behaving, of course).
<br>
So, time to discuss the latest match... ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/73984</guid>
			<pubDate>Fri, 04 Apr 2008 19:47:47 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1649/t/Multiplayer-test-discussion-thread-.html#reply-1649</link>
			<description><![CDATA[ <!--EZCODE EMOTICON START :rollin --><img src=http://www.ezboard.com/images/emoticons/roll.gif ALT=":rollin"><!--EZCODE EMOTICON END-->  Awesome !<div class='signature'><!--EZCODE IMAGE START--><img src="http://img398.imageshack.us/img398/4985/medicretire6hv2.jpg" style="border:0;"alt="Medic Belt 6 Defences"/><!--EZCODE IMAGE END--><!--EZCODE IMAGE START--><img src="http://www.lasersquadnemesis.com/medals/ringoffire_retire_6.jpg" style="border:0;"alt="Ring of Fire 6 defences"/><!--EZCODE... ]]></description>

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			<author>feeds@yuku.com (Disaster Area)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1649</guid>
			<pubDate>Sun, 27 Jan 2008 13:00:11 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1648/t/Multiplayer-test-discussion-thread-.html#reply-1648</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>for some reason I had this vision of joining and being emailed spammed by the gobbo every ten minutes.<hr></blockquote><!--EZCODE QUOTE END--><br><br>hey hey hey! i take offense to this comment, i always wait at least 12 minutes between e-mails... oh crap, 13 minutes! gotta send another update to the team, i'm eating a bowl of cereal! <!--EZCODE EMOTICON START ;) --><img... ]]></description>

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			<author>feeds@yuku.com (lsngoblin)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1648</guid>
			<pubDate>Fri, 25 Jan 2008 17:08:56 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1647/t/Multiplayer-test-discussion-thread-.html#reply-1647</link>
			<description><![CDATA[ Hmm maybe you could have a multiplayer MT/WG or nader battle anyway ?<br><br>As for joining a team, the funny thing is, after reading the now visible forum that I just noticed for round 1 matches, it looks like a laugh TBH. I think that's the key to the team games though - having somewhere to communicate, for some reason I had this vision of joining and being emailed spammed by the gobbo every ten minutes.<!--EZCODE EMOTICON START :lol --><img... ]]></description>

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			<author>feeds@yuku.com (Disaster Area)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1647</guid>
			<pubDate>Thu, 24 Jan 2008 12:50:40 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1646/t/Multiplayer-test-discussion-thread-.html#reply-1646</link>
			<description><![CDATA[ I was thinking about that the other day.<br><br>I wonder if fuzzy could hack the client to disable direct and op fire.  If so we could have multi - sided games with force fire only.<br><br>Edit : actually they could probably be disabled in the configs anyway, and then fuzzy would just have to check the turn files for any cheating.<br><br>I don't know how he'd deal with spotting enemies that the server believes are on the same team, but judging from other threads perhaps he's not far off that... ]]></description>

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			<author>feeds@yuku.com (Tharg)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1646</guid>
			<pubDate>Thu, 24 Jan 2008 03:02:57 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1645/t/Multiplayer-test-discussion-thread-.html#reply-1645</link>
			<description><![CDATA[ You know, you could always join a team DA and use the old pinkline to turn on your teamates and thus start an impromtu 3 way. <br>Can you imagine the ruckus? <!--EZCODE EMOTICON START :Nana --><img src=http://www.pickupsticks.co.uk/stasis/smilies/nana.gif ALT=":Nana"><!--EZCODE EMOTICON END--> <br>You'd probably cause a total sh!tstorm in the forums. <!--EZCODE EMOTICON START :cheers --><img src=http://pickupsticks.co.uk/stasis/smilies/beer.gif ALT=":cheers"><!--EZCODE EMOTICON END--> <div... ]]></description>

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			<author>feeds@yuku.com (Indricotherium)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1645</guid>
			<pubDate>Wed, 23 Jan 2008 15:46:34 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1644/t/Multiplayer-test-discussion-thread-.html#reply-1644</link>
			<description><![CDATA[ '6-8 months' then ?<!--EZCODE EMOTICON START :b --><img src=http://www.ezboard.com/images/emoticons/tongue.gif ALT=":b"><!--EZCODE EMOTICON END--> <div class='signature'><!--EZCODE IMAGE START--><img src="http://img398.imageshack.us/img398/4985/medicretire6hv2.jpg" style="border:0;"alt="Medic Belt 6 Defences"/><!--EZCODE IMAGE END--><!--EZCODE IMAGE START--><img src="http://www.lasersquadnemesis.com/medals/ringoffire_retire_6.jpg" style="border:0;"alt="Ring of Fire 6 defences"/><!--EZCODE... ]]></description>

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			<author>feeds@yuku.com (Disaster Area)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1644</guid>
			<pubDate>Wed, 23 Jan 2008 13:16:28 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1643/t/Multiplayer-test-discussion-thread-.html#reply-1643</link>
			<description><![CDATA[ Baby steps, my man, baby steps....<div class='signature'><!--EZCODE FONT START--><span style="color:gray;font-family:helvetica;font-size:small;">LSN:Indricotherium, GMT-5, League:Elite, Alliance:Doomed, Specialist:L.O.G.</span><!--EZCODE FONT END--><br><!--EZCODE LINK START--><a href="http://www.lsnalliance.com/" target="top"><!--EZCODE IMAGE START--><img src="http://www.septicsoul.com/sigs/alliance.gif" style="border:0;"alt="&quot;AL&quot;"/><!--EZCODE IMAGE END--></a><!--EZCODE LINK... ]]></description>

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			<author>feeds@yuku.com (Indricotherium)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1643</guid>
			<pubDate>Tue, 22 Jan 2008 16:41:56 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1642/t/Multiplayer-test-discussion-thread-.html#reply-1642</link>
			<description><![CDATA[ I don't want to sound too much like a Killjoy(sic) but this multiplayer thing with Team A vs Team B doesn't interest me in the slightest as a potential player. This is not intended as criticism for what you are doing, as IMHO at least someone is doing something new with the game for fraks sake - good for you, just not my cuppa, as it were.<br><br>Now what *would* interest me is a 4 way Team A vs Team B vs Team C vs Team D free for all across a map, ie similar to JGs Lords of Chaos. There used... ]]></description>

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			<author>feeds@yuku.com (Disaster Area)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1642</guid>
			<pubDate>Mon, 21 Jan 2008 13:20:30 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1641/t/Multiplayer-test-discussion-thread-.html#reply-1641</link>
			<description><![CDATA[ Still only five out of six sign-ups for the next match.<br><br>If nobody else wants to take part then we can do a 2 vs 3 match (30FP being easy to split either way) but six players would be better from a testing point of view.<br><br>*sets alarm clock for Wednesday* ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1641</guid>
			<pubDate>Mon, 14 Jan 2008 20:13:35 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1640/t/Multiplayer-test-discussion-thread-.html#reply-1640</link>
			<description><![CDATA[ would love to sign up but uni is stealing all my spare time again so dont think ill be able to give it my full attention<br><br>enjoy the game guys<br><br>Kro<div class='signature'><!--EZCODE IMAGE START--><img src="http://img.photobucket.com/albums/v374/la5t8ull3t/SniperDuel1.jpg"/><!--EZCODE IMAGE END--><br></div> ]]></description>

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			<author>feeds@yuku.com (kroger)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1640</guid>
			<pubDate>Thu, 10 Jan 2008 12:02:58 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1639/t/Multiplayer-test-discussion-thread-.html#reply-1639</link>
			<description><![CDATA[ signup sheet for 2nd test match: <a target="_blank" href="http://codogames.yuku.com/topic/1596">click</a>
<br>
<br>
<br>
<br>
EDIT: fixed link (thanks, YUKU)
<br>
<br>
<br>
<a href="http://p069.ezboard.com/fcodogamesfrm32.showMessage?topicID=1374.topic"></a> ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1639</guid>
			<pubDate>Thu, 10 Jan 2008 05:00:12 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1638/t/Multiplayer-test-discussion-thread-.html#reply-1638</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>indeed i am.<hr></blockquote><!--EZCODE QUOTE END--><br>As a wise man once said, &quot;Only the paranoid survive.&quot;<br><br>Here are all the differences between the original &quot;LSNClient.exe&quot; and the &quot;LSNClient-mphack.exe&quot; that's used for these matches:<br><br><!--EZCODE CODE START--><pre> # look for .lsm files instead of .lsnr 20f964 .. .l .s .n         .. .l .s .m# save user config in mpplyr.dat... ]]></description>

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			<author>feeds@yuku.com (Fuzzywinker)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1638</guid>
			<pubDate>Wed, 09 Jan 2008 18:16:34 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1637/t/Multiplayer-test-discussion-thread-.html#reply-1637</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>if you're paranoid<hr></blockquote><!--EZCODE QUOTE END-->indeed i am.<br><br><!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>the different username/password<hr></blockquote><!--EZCODE QUOTE END-->this resolves a lot for me. i might join, whether alone or in a team<div class='signature'><!--EZCODE HR START--><hr /><!--EZCODE HR END--><!--EZCODE CENTER START--><div... ]]></description>

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			<author>feeds@yuku.com (Duke Garland)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1637</guid>
			<pubDate>Wed, 09 Jan 2008 17:27:27 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1636/t/Multiplayer-test-discussion-thread-.html#reply-1636</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>players are using extra special game accounts, not those of their own?<hr></blockquote><!--EZCODE QUOTE END--><br><br>Correct.  I issue bogus username/password (for example, thall became &quot;MPthall&quot; in this match) pairs to players, and we've switched to using a slightly tweaked version of the client (if you're paranoid, I can show you the strings I changed) that will automatically use the different... ]]></description>

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			<author>feeds@yuku.com (Fuzzywinker)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1636</guid>
			<pubDate>Wed, 09 Jan 2008 17:22:54 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1635/t/Multiplayer-test-discussion-thread-.html#reply-1635</link>
			<description><![CDATA[ i need clearence - players are using extra special game accounts, not those of their own? not that FW doesn't have my password, but still...<div class='signature'><!--EZCODE HR START--><hr /><!--EZCODE HR END--><!--EZCODE CENTER START--><div style="text-align:center"><!--EZCODE BOLD START--><strong><!--EZCODE FONT START--><span style="color:white;">LSN Name:</span><!--EZCODE FONT END--> <!--EZCODE FONT START--><span style="color:lime;">Duke Garland</span><!--EZCODE FONT END-->  <!--EZCODE... ]]></description>

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			<author>feeds@yuku.com (Duke Garland)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1635</guid>
			<pubDate>Wed, 09 Jan 2008 17:17:12 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1634/t/Multiplayer-test-discussion-thread-.html#reply-1634</link>
			<description><![CDATA[ I'd be up for taking part. Life's starting to settle in again, both babies are now home from hosp and I have no games on the go ATM. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <div class='signature'><!--EZCODE FONT START--><span style="color:gray;font-family:helvetica;font-size:small;">LSN:Indricotherium, GMT-5, League:Elite, Alliance:Doomed, Specialist:L.O.G.</span><!--EZCODE FONT END--><br><!--EZCODE LINK... ]]></description>

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			<author>feeds@yuku.com (Indricotherium)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1634</guid>
			<pubDate>Wed, 09 Jan 2008 15:37:27 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1633/t/Multiplayer-test-discussion-thread-.html#reply-1633</link>
			<description><![CDATA[ So for the next test, do our original teams want a rematch?<br>Or would someone else like a crack? ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1633</guid>
			<pubDate>Wed, 09 Jan 2008 14:48:14 GMT</pubDate>
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			<title><![CDATA[ Re: Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/reply/1632/t/Multiplayer-test-discussion-thread-.html#reply-1632</link>
			<description><![CDATA[ Ok, here are the wholegames:<br><!--EZCODE LINK START--><a href="http://lsn.kicks-ass.org/lga/details/7958">Disorganized Chaos view</a><!--EZCODE LINK END--><br><!--EZCODE LINK START--><a href="http://lsn.kicks-ass.org/lga/details/7959">goblin and the goblettes view</a><!--EZCODE LINK END--><br>  - FW<div class='signature'><!--EZCODE IMAGE START--><img src="http://www.geocities.com/lsnguide/maptournament/pics/pinkmedal.gif" style="border:0;"/><!--EZCODE IMAGE END--></div> ]]></description>

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			<author>feeds@yuku.com (Fuzzywinker)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/1632</guid>
			<pubDate>Wed, 09 Jan 2008 07:03:25 GMT</pubDate>
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			<title><![CDATA[ Multiplayer test: discussion thread.  ]]></title>
			<link>http://codogames.yuku.com/topic/561/t/Multiplayer-test-discussion-thread-.html</link>
			<description><![CDATA[ The multiplayer test match has concluded. Wholegames available soon, I hope.
<br>
<br>
For details see the multiplayer sub-forums:
<br>
<a target="_blank" href="http://p069.ezboard.com/fcodogamesfrm51"></a><a href="http://codogames.yuku.com/forums/23">Team A</a> and
<a target="_blank" href="http://codogames.yuku.com/forums/24">Team B</a>
<br>
<br>
Comments from everyone, including those who were not test players, are encouraged.
<br>
<br>
<br>
EDIT: fixed links to forums <img... ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/561</guid>
			<pubDate>Sun, 06 Jan 2008 01:04:47 GMT</pubDate>
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