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        <title>time clock question </title>
        <link>http://codogames.yuku.com/topic/5140/t/time-clock-question.html</link>
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        <![CDATA[ If the time clock (not the turn clock) runs out for a league game, what happens?

Does the game get scrapped? Or drawn? Or does the player with more points win?

What can I do to stop someone from deliberately letting the time run out? ]]>
        </description>

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		<pubDate>Fri, 06 Jun 2008 13:35:56 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: time clock question  ]]></title>
			<link>http://codogames.yuku.com/reply/74590/t/time-clock-question.html#reply-74590</link>
			<description><![CDATA[ I get it now, thanks a lot guys ]]></description>

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			<author>feeds@yuku.com (MDGlJarlo)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/74590</guid>
			<pubDate>Sat, 07 Jun 2008 07:18:48 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: time clock question  ]]></title>
			<link>http://codogames.yuku.com/reply/74585/t/time-clock-question.html#reply-74585</link>
			<description><![CDATA[ i think you are misunderstanding the way the clock works. each time clock runs seperately from each other, your clock is only running while the server is
waiting for your turn.
<br>
<br>
If your game status says WAITING your clock is not running, but your opponents is.
<br>
If game status says PLAY TURN your time clock is running, your opponents game status may also be PLAY TURN, as the server may be waiting for both players to
submit a turn, and therefore his clock is also running.
<br>... ]]></description>

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			<author>feeds@yuku.com (vom2)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/74585</guid>
			<pubDate>Fri, 06 Jun 2008 15:43:38 GMT</pubDate>
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		<item>
			<title><![CDATA[ Re: time clock question  ]]></title>
			<link>http://codogames.yuku.com/reply/74580/t/time-clock-question.html#reply-74580</link>
			<description><![CDATA[ If the client time (that you&#39;ve payed for) runs out during a game, that game is leaved hanging just as youhad time, but you cannot play the turns. the
clock runs down just the same as if you were normally not playing. when you therefor time out, it will behave the same as normal timeout during a league game
(wich is a loss with some extra negative points(no one gets the extra, they&#39;re lost forever)).
<br>
<br>
What you can do? Try to contact your opponent via the forums, or by sending... ]]></description>

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			<author>feeds@yuku.com (Jaques Cartier)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/74580</guid>
			<pubDate>Fri, 06 Jun 2008 14:16:49 GMT</pubDate>
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			<title><![CDATA[ time clock question  ]]></title>
			<link>http://codogames.yuku.com/topic/5140/t/time-clock-question.html</link>
			<description><![CDATA[ If the time clock (not the turn clock) runs out for a league game, what happens?
<br>
Does the game get scrapped? Or drawn? Or does the player with more points win?
<br>
What can I do to stop someone from deliberately letting the time run out? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (MDGlJarlo)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/5140</guid>
			<pubDate>Fri, 06 Jun 2008 13:35:56 GMT</pubDate>
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