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        <title>Another config edit, various stuff.</title>
        <link>http://codogames.yuku.com/topic/3759/t/Another-config-edit-various-stuff-.html</link>
        <description>
        <![CDATA[ I've been at the Interface.cfg again.  From the comments I've put at the top :Quote:#Interface.cfg Edit V1.01 - First Tharg edit :#This file modified using Count Zero's settings, from#p069.ezboard.com/fcodogam...D=71.topic #(clear orders quicker, hold C key) and#p069.ezboard.com/fcodogam...D=69.topic #(Allow less FPs during deployment, press T)#V1.02 :#Toggle walls, not objects, press K,#toggle objects, not walls, press M,#select previous unit, press Q.#(Note that pressing P or clicking for... ]]>
        </description>

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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60866/t/Another-config-edit-various-stuff-.html#reply-60866</link>
			<description><![CDATA[ Hey awesome to see my old work picking away at the configs lived on beyond my involvement. Honestly I didn't think anybody really noticed except mebbe Qwentle... ;p<br><br>I think I'll try this out, unfortunately I dunno if it'll work. I have the retail LSN installed and I'm playing the single player campains for now. I can't afford to subscribe just now so I can't patch it.  ;-(  I'm SORELY missing some of those hotkeys, though... heh Having to actually click on the ui for so many things...... ]]></description>

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			<author>feeds@yuku.com (MannonC)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60866</guid>
			<pubDate>Sun, 25 Mar 2007 10:45:50 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60865/t/Another-config-edit-various-stuff-.html#reply-60865</link>
			<description><![CDATA[ I'm reading this section and I've got no idea what you're talking about<div class='signature'>LSN: Brootal<br><!--EZCODE IMAGE START--><img src="http://uk.geocities.com/sheknows@btinternet.com/CCBannernew.JPG"/><!--EZCODE IMAGE END--><!--EZCODE IMAGE START--><img src="http://www.freewebs.com/brootal/loglogo.JPG"/><!--EZCODE IMAGE END--><!--EZCODE IMAGE START--><img src="http://cyborgleague.com/themedgames/medals/1stclass.jpg"/><!--EZCODE IMAGE END--><!--EZCODE IMAGE START--><img... ]]></description>

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			<author>feeds@yuku.com (Brootal)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60865</guid>
			<pubDate>Wed, 20 Sep 2006 11:16:42 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60864/t/Another-config-edit-various-stuff-.html#reply-60864</link>
			<description><![CDATA[ even then, not everyone who plays reads the forum. ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60864</guid>
			<pubDate>Wed, 20 Sep 2006 09:40:39 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60863/t/Another-config-edit-various-stuff-.html#reply-60863</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>Also, if you start the &quot;gobbling&quot; stage with no orders set, you can watch as the unit AI acquires targets and plots its own Direct Fire orders at the nearest enemy unit.<hr></blockquote><!--EZCODE QUOTE END-->and also notice the unreliableness of &quot;gobbling&quot; stage as they continue to shoot through autoasigned red line even when that unit is dead (although the test orders are fro this ok)<br><br>edit:... ]]></description>

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			<author>feeds@yuku.com (Duke Garland)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60863</guid>
			<pubDate>Wed, 20 Sep 2006 07:16:13 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60862/t/Another-config-edit-various-stuff-.html#reply-60862</link>
			<description><![CDATA[ ...or just press O for Orders.<br><br><br>Also, if you start the &quot;gobbling&quot; stage with no orders set, you can watch as the unit AI acquires targets and plots its own Direct Fire orders at the nearest enemy unit.<br><br>It's fun <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END-->  <br><br><br>EDIT: and <!--EZCODE ITALIC START--><em>pursue</em><!--EZCODE ITALIC END--> orders for spawn on FAW as well, of... ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60862</guid>
			<pubDate>Tue, 19 Sep 2006 20:08:41 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60861/t/Another-config-edit-various-stuff-.html#reply-60861</link>
			<description><![CDATA[ just noticed that &quot;gobbling orders&quot; does gobble their displaying but doesn't remove them. just click <!--EZCODE ITALIC START--><em>view results</em><!--EZCODE ITALIC END--> and then back onto plotting and you'll see your orders safe<div class='signature'><!--EZCODE HR START--><hr /><!--EZCODE HR END--><!--EZCODE CENTER START--><div style="text-align:center"><!--EZCODE BOLD START--><strong><!--EZCODE FONT START--><span style="color:white;">LSN Name:</span><!--EZCODE FONT END-->... ]]></description>

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			<author>feeds@yuku.com (Duke Garland)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60861</guid>
			<pubDate>Tue, 19 Sep 2006 19:34:46 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60860/t/Another-config-edit-various-stuff-.html#reply-60860</link>
			<description><![CDATA[ i don't think this is a true exploit because it can be done in hotseating and a very experienced player just knows how the grende will fly. However it <!--EZCODE BOLD START--><strong>should</strong><!--EZCODE BOLD END--> be implemented in a way that everyone could easily use it. It's like a vision tool, for which there is no button, so people meet it either reading the whole manual or via forums<div class='signature'><!--EZCODE HR START--><hr /><!--EZCODE HR END--><!--EZCODE CENTER... ]]></description>

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			<author>feeds@yuku.com (Duke Garland)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60860</guid>
			<pubDate>Tue, 19 Sep 2006 10:31:16 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60859/t/Another-config-edit-various-stuff-.html#reply-60859</link>
			<description><![CDATA[ Just did it - I wasn't aware that you could plot whilst using the config edit until you pointed it out, although now it seems obvious. ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60859</guid>
			<pubDate>Tue, 19 Sep 2006 10:18:53 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60858/t/Another-config-edit-various-stuff-.html#reply-60858</link>
			<description><![CDATA[ Nice!<br><br>I knew there had to be some useful way of using it.  Did you just do that or have you known for a while?  <br><br>I think it is close to an exploit, though, or at least it's an 'unfair convenience'. Hmmm.<br><br>Edit : I guess you could also use it to plot a nade through a wall that you're planning to take down too, or through a door you know will be opened, etc.<br><br>Edit2 : Meh, I'm always making errors like the duplications in this sentence's erroneous duplications when I... ]]></description>

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			<author>feeds@yuku.com (Tharg)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60858</guid>
			<pubDate>Tue, 19 Sep 2006 10:17:32 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60857/t/Another-config-edit-various-stuff-.html#reply-60857</link>
			<description><![CDATA[ It would certainly help out with using the grenade tool in situations where friendly units are blocking the fire path.<br><br>like this:<br><br><!--EZCODE IMAGE START--><img src="http://www.pickupsticks.co.uk/LSN/blocked1.jpg"/><!--EZCODE IMAGE END--><br><br>and then with a little nudge,<br><br><!--EZCODE IMAGE START--><img src="http://www.pickupsticks.co.uk/LSN/blocked2.jpg"/><!--EZCODE IMAGE END--><br><br>Notice that you can hit F6 to nudge the troops, then F5 to freeze it and take your... ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60857</guid>
			<pubDate>Tue, 19 Sep 2006 10:07:43 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60856/t/Another-config-edit-various-stuff-.html#reply-60856</link>
			<description><![CDATA[ I've just spotted something ... if you use the function keys with this to get playback (ie a test) in issue orders (so units 'gobble up their plotted orders'), you can actually plot orders, undo etc. during this test orders, and see the effects in the same test.  <br><br>I'm not really sure if this is exploitable or not yet (I haven't fully explored it), but it might be.<div class='signature'><!--EZCODE LINK START--><a... ]]></description>

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			<author>feeds@yuku.com (Tharg)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60856</guid>
			<pubDate>Tue, 19 Sep 2006 09:49:29 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60855/t/Another-config-edit-various-stuff-.html#reply-60855</link>
			<description><![CDATA[ Ok, so there's a new bit at the end, 'retail release with no online reg code'.  I accidentaly overwrote the uploaded 1.02 with this new 1.03b which has this bit added at the end, so there's just the one file now (if someone has edit 1.02 and wants to get it to me I can put that right).<div class='signature'><!--EZCODE LINK START--><a href="http://p069.ezboard.com/fcodogamesfrm9.showMessage?topicID=424.topic"><!--EZCODE IMAGE START--><img... ]]></description>

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			<author>feeds@yuku.com (Tharg)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60855</guid>
			<pubDate>Wed, 19 Jul 2000 18:51:49 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60854/t/Another-config-edit-various-stuff-.html#reply-60854</link>
			<description><![CDATA[ are the original codo config files identical for 3.09 and 3.10? ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60854</guid>
			<pubDate>Tue, 27 Jun 2006 18:29:18 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60853/t/Another-config-edit-various-stuff-.html#reply-60853</link>
			<description><![CDATA[ Yeah, the new install overwrites any Interface.cfg you have with the Codo one. ]]></description>

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			<author>feeds@yuku.com (Tharg)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60853</guid>
			<pubDate>Tue, 27 Jun 2006 09:42:47 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60852/t/Another-config-edit-various-stuff-.html#reply-60852</link>
			<description><![CDATA[ Do you need to reapply this change after installing 3.10?<br><br>RM<div class='signature'><!--EZCODE HR START--><hr /><!--EZCODE HR END--><!--EZCODE CENTER START--><div style="text-align:center"><br><!--EZCODE LINK START--><a href="http://www.boringbutgood.com/blog/"><!--EZCODE IMAGE START--><img src="http://feeds.feedburner.com/ALifeLessInteresting.gif" style="border:0;"/><!--EZCODE IMAGE END--></a><!--EZCODE LINK END--> <!--EZCODE IMAGE START--><img... ]]></description>

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			<author>feeds@yuku.com (Robmonster)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60852</guid>
			<pubDate>Tue, 27 Jun 2006 08:59:23 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60851/t/Another-config-edit-various-stuff-.html#reply-60851</link>
			<description><![CDATA[ Good point, with the units names it may well need changing. Haven't checked it or anything yet, I'll do it at some point over the weekend.<br><br>Edit :<br><br>Seems to work fine with no changes, unit names still appear on hotseat.  Pressing Q for select previous unit won'y show the unt's name for some reason, but I don't think that's a big deal.<br><br>If anyone finds any problems I didn't see, let me know. ]]></description>

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			<author>feeds@yuku.com (Tharg)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60851</guid>
			<pubDate>Fri, 23 Jun 2006 18:08:52 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60850/t/Another-config-edit-various-stuff-.html#reply-60850</link>
			<description><![CDATA[ up to date? ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60850</guid>
			<pubDate>Fri, 23 Jun 2006 11:22:37 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60849/t/Another-config-edit-various-stuff-.html#reply-60849</link>
			<description><![CDATA[ Sure, link away as you please.<div class='signature'><!--EZCODE LINK START--><a href="http://p069.ezboard.com/fcodogamesfrm9.showMessage?topicID=424.topic"><!--EZCODE IMAGE START--><img src="http://www.lasersquadnemesis.com/medals/speed_retire_6.jpg" style="border:0;"alt="Speed Belt. 6 defences, retired undefeated"/><!--EZCODE IMAGE END--></a><!--EZCODE LINK END--> <!--EZCODE LINK START--><a href="http://www.pickupsticks.co.uk/LSN/RML/Main.html"><!--EZCODE IMAGE START--><img... ]]></description>

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			<author>feeds@yuku.com (Tharg)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60849</guid>
			<pubDate>Fri, 17 Feb 2006 15:52:22 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60848/t/Another-config-edit-various-stuff-.html#reply-60848</link>
			<description><![CDATA[ I had linked to 1.02 on the link scanner as well (hope that's OK!) but thinking about it would be better to link to this thread.<div class='signature'><!--EZCODE FONT START--><span style="color:blue;">LSN user name:</span><!--EZCODE FONT END--> Count Zero <!--EZCODE FONT START--><span style="color:blue;">Division: </span><!--EZCODE FONT END--> Veteran <!--EZCODE FONT START--><span style="color:blue;">Time Zone:</span><!--EZCODE FONT END--> GMT<br><!--EZCODE FONT START--><span... ]]></description>

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			<author>feeds@yuku.com (Count Zero)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/60848</guid>
			<pubDate>Fri, 17 Feb 2006 10:32:38 GMT</pubDate>
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			<title><![CDATA[ Re: Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/reply/60847/t/Another-config-edit-various-stuff-.html#reply-60847</link>
			<description><![CDATA[ 1.02 is fine with me.  People wouldn't see the order-gobbling unless they started test playback using the new hotkeys, but still... best not to sneak things in when people aren't aware of it.<br><br>I'll get round to hosting a simple version of the file one day soon, if I remember... thanks for keeping that one up and viable in the meantime. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
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			<pubDate>Fri, 17 Feb 2006 00:50:11 GMT</pubDate>
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			<title><![CDATA[ Another config edit, various stuff. ]]></title>
			<link>http://codogames.yuku.com/topic/3759/t/Another-config-edit-various-stuff-.html</link>
			<description><![CDATA[ I've been at the Interface.cfg again.  From the comments I've put at the top :<!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>#Interface.cfg Edit V1.01 - First Tharg edit :<br><br>#This file modified using Count Zero's settings, from<br>#<!--EZCODE AUTOLINK START--><a href="http://p069.ezboard.com/fcodogamesfrm30.showMessage?topicID=71.topic">p069.ezboard.com/fcodogam...D=71.topic</a><!--EZCODE AUTOLINK END--> <br>#(clear orders quicker, hold C key) and<br>#<!--EZCODE... ]]></description>

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			<author>feeds@yuku.com (Tharg)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/3759</guid>
			<pubDate>Fri, 10 Feb 2006 08:04:42 GMT</pubDate>
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