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        <title>New belt idea</title>
        <link>http://codogames.yuku.com/topic/3366/t/New-belt-idea.html</link>
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        <![CDATA[ the holder plays marines and the challenger plays spawn. (  vs   ) on Attrition. The holder has 30 FP and the challenger has 20 FP, but every game after the challenger only deploys the survivors(obviously this needs the T-Method). The map is Attrition and it is 20 turns and 15 day games. LSN-RagmanLeague-Veteran ]]>
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		<pubDate>Sun, 08 Apr 2007 00:23:51 GMT</pubDate>
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			<title><![CDATA[ Re: New belt idea ]]></title>
			<link>http://codogames.yuku.com/reply/57622/t/New-belt-idea.html#reply-57622</link>
			<description><![CDATA[ Yeah, I think I'll give up on this one. I like the Alcatraz idea better, and I'm trying to simplify it.<!--EZCODE EMOTICON START :nana --><img src=http://www.pickupsticks.co.uk/stasis/smilies/nana.gif ALT=":nana"><!--EZCODE EMOTICON END--> <!--EZCODE EMOTICON START :Nanabeer --><img src=http://pickupsticks.co.uk/stasis/smilies/nanabeer.gif ALT=":Nanabeer"><!--EZCODE EMOTICON END--> <!--EZCODE EMOTICON START :carrot --><img src=http://pickupsticks.co.uk/stasis/smilies/carrot.gif... ]]></description>

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			<author>feeds@yuku.com (RagmanPD)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/57622</guid>
			<pubDate>Fri, 13 Apr 2007 23:58:57 GMT</pubDate>
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			<title><![CDATA[ Re: New belt idea ]]></title>
			<link>http://codogames.yuku.com/reply/57621/t/New-belt-idea.html#reply-57621</link>
			<description><![CDATA[ as i said, league-type competition instead of belt...<div class='signature'><!--EZCODE HR START--><hr /><!--EZCODE HR END--><!--EZCODE CENTER START--><div style="text-align:center"><!--EZCODE BOLD START--><strong><!--EZCODE FONT START--><span style="color:white;">LSN Name:</span><!--EZCODE FONT END--> <!--EZCODE FONT START--><span style="color:00ff40;">Duke Garland</span><!--EZCODE FONT END-->  <!--EZCODE FONT START--><span style="color:white;">Alliance:</span><!--EZCODE FONT END-->... ]]></description>

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			<author>feeds@yuku.com (Duke Garland)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/57621</guid>
			<pubDate>Thu, 12 Apr 2007 10:28:17 GMT</pubDate>
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			<title><![CDATA[ Re: New belt idea ]]></title>
			<link>http://codogames.yuku.com/reply/57620/t/New-belt-idea.html#reply-57620</link>
			<description><![CDATA[ I don't think the commie sniper stipulation would work - I don't think many players would take more than one commie if they knew they were facing spawn anyway, and they probably wouldn't take a sniper at all.<br><br>I like the idea, but I agree with Duke's comments - it's a bit too hard on the challengers to start off with.  Perhaps a belt where the challenger and the holder play three games, with the holder only keeping survivors while the challenger starts afresh.  Then you just have the... ]]></description>

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			<author>feeds@yuku.com (Dancing Destroyer)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/57620</guid>
			<pubDate>Thu, 12 Apr 2007 09:11:23 GMT</pubDate>
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			<title><![CDATA[ Re: New belt idea ]]></title>
			<link>http://codogames.yuku.com/reply/57619/t/New-belt-idea.html#reply-57619</link>
			<description><![CDATA[ Maybe its 25 on 20 but they only get one commie and one sniper?<div class='signature'>LSN-Ragman<br>League-Veteran</div> ]]></description>

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			<author>feeds@yuku.com (RagmanPD)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/57619</guid>
			<pubDate>Sun, 08 Apr 2007 15:32:56 GMT</pubDate>
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			<title><![CDATA[ Re: New belt idea ]]></title>
			<link>http://codogames.yuku.com/reply/57618/t/New-belt-idea.html#reply-57618</link>
			<description><![CDATA[ Sounds kinda like a cross between Ian's <!--EZCODE LINK START--><a href="http://p069.ezboard.com/fcodogamesfrm18.showMessage?topicID=220.topic">attrition belt</a><!--EZCODE LINK END--> and Arakis' <!--EZCODE LINK START--><a href="http://p069.ezboard.com/fcodogamesfrm18.showMessage?topicID=197.topic">diminishing returns belt</a><!--EZCODE LINK END-->.<br><br>There was some discussion in each of those threads that may be relevent here... especially, I'd say, Hero Boy's thoughts on relative... ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/57618</guid>
			<pubDate>Sun, 08 Apr 2007 12:56:34 GMT</pubDate>
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			<title><![CDATA[ Re: New belt idea ]]></title>
			<link>http://codogames.yuku.com/reply/57617/t/New-belt-idea.html#reply-57617</link>
			<description><![CDATA[ the big difference betwean this and ring of goo is that for next defence challenger can only deploy those guys that survived previous game. that's a big difference. AFAIK there's no competitions with such conditions yet.<br><br>what's good is that it gets very hard to hold enough number of defences to get a plate. life of every soldier would be extremely important.<br><br>what's bad is that it's not quite fair to challengers. for example, in first defence holder will have 30FP that will... ]]></description>

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			<author>feeds@yuku.com (Duke Garland)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/57617</guid>
			<pubDate>Sun, 08 Apr 2007 10:48:50 GMT</pubDate>
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			<title><![CDATA[ Re: New belt idea ]]></title>
			<link>http://codogames.yuku.com/reply/57616/t/New-belt-idea.html#reply-57616</link>
			<description><![CDATA[ Erm... I hate to bash your idea, but ring of goo is awfully similiar to this (the map only is the stand and fps don't vary).<div class='signature'>LSN: <!--EZCODE FONT START--><span style="color:blue;">Mr Cartier</span><!--EZCODE FONT END--> League:<!--EZCODE FONT START--><span style="color:red;">High Elite</span><!--EZCODE FONT END--> GMT:+2 - <!--EZCODE ITALIC START--><em><!--EZCODE FONT START--><span style="color:lime;">A knight is sworn to valor. His heart knows only virtue. His blade... ]]></description>

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			<author>feeds@yuku.com (Jaques Cartier)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/57616</guid>
			<pubDate>Sun, 08 Apr 2007 07:52:56 GMT</pubDate>
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			<title><![CDATA[ Re: New belt idea ]]></title>
			<link>http://codogames.yuku.com/reply/57615/t/New-belt-idea.html#reply-57615</link>
			<description><![CDATA[ wait I messed up. If the holder wins then he deploys his squads survivors.<div class='signature'>LSN-Ragman<br>League-Veteran</div> ]]></description>

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			<author>feeds@yuku.com (RagmanPD)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/57615</guid>
			<pubDate>Sun, 08 Apr 2007 00:32:58 GMT</pubDate>
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		<item>
			<title><![CDATA[ New belt idea ]]></title>
			<link>http://codogames.yuku.com/topic/3366/t/New-belt-idea.html</link>
			<description><![CDATA[ the holder plays marines and the challenger plays spawn. (<!--EZCODE EMOTICON START :marine --><img src=http://www.lasersquadnemesis.com/emoticons/icon_marine.gif ALT=":marine"><!--EZCODE EMOTICON END-->  vs <!--EZCODE EMOTICON START :buzzer --><img src=http://www.lasersquadnemesis.com/emoticons/icon_buzzer.gif ALT=":buzzer"><!--EZCODE EMOTICON END-->  ) on Attrition. The holder has 30 FP and the challenger has 20 FP, but every game after the challenger only deploys the survivors(obviously... ]]></description>

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			<author>feeds@yuku.com (RagmanPD)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/3366</guid>
			<pubDate>Sun, 08 Apr 2007 00:23:51 GMT</pubDate>
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