<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/css" href="/feed/bypass/styles/feed.css" media="screen"?>
<?xml-stylesheet type="text/xsl" href="/feed/bypass/styles/feed.xsl"?>
<rss version="2.0"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/">

	<channel>
	  <!-- main channel info -->
        <title>New Map Domestic Disaster</title>
        <link>http://codogames.yuku.com/topic/1341/t/New-Map-Domestic-Disaster.html</link>
        <description>
        <![CDATA[ A U.F.O has been shot down by a military base that protects the village. Sadly there were devestating consequences.Not done deployment yet on purpose. As otherwise you wouldn't be able to see the the detailed bit around the crash site. ]]>
        </description>

		<!-- optional elements -->
		<language>en-us</language>
		<copyright>Copyright 2006, Yuku</copyright>
		<managingEditor>feeds@yuku.com (FeedMaster)</managingEditor>
		<webMaster>webmaster@yuku.com (WebMaster)</webMaster>
		<!-- note: dates need to be RFC 822 formated "Sat, 07 Sep 2002 00:00:01 GMT" -->
		<pubDate>Wed, 16 Jan 2008 20:26:08 GMT</pubDate>
		<lastBuildDate>Fri, 01 Feb 2008 19:29:06 GMT</lastBuildDate>
		<generator>Yuku Feeds 1.0</generator>
		<docs>http://blogs.law.harvard.edu/tech/rss</docs>
		<!-- <cloud domain="rpc.yuku.com" port="80" path="/RPC2" registerProcedure="pingMe" protocol="soap"/>-->
		<ttl>60</ttl>
		<!-- feed image -->
		<image>
			<title>Yuku</title>
			<url>http://static.yuku.com//feed/bypass/images/button-yuku.png</url>
			<link>http://codogames.yuku.com/topic/1341/t/New-Map-Domestic-Disaster.html</link>
			<description>Yuku - free hosted forums and profiles</description>
			<width>88</width>
			<height>31</height>
		</image>
		<rating>
		{pics-1.1 &quot;http://www.icra.org/ratingsv02.html&quot; l gen true for &quot;http://yuku.com&quot; r (nz 1 vz 1 lz 1 oz 1 cz 1 ) &quot;http://www.rsac.org/ratingsv01.html&quot; l gen true for &quot;http://yuku.com&quot; r (n 0 s 0 v 0 l 0 ))
		</rating>
		<textInput>
			<title>Search</title>
			<description>Search Domain</description>
			<name>q</name>
			<link>http://yuku.com/search/direct/</link>
		</textInput>
		<!-- skip
		<skipHours>
			<hour>23</hour>
		</skipHours>
		<skipDays>
			<day>Monday</day>
			<day>Wednesday</day>
			<day>Friday</day>
		</skipDays>-->
		<!-- extensions -->


		<!-- channel items -->
		<!-- descriptions should be shorter than 500 char to be polite -->
		<!-- html shoud be stripped or escaped -->
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11433/t/New-Map-Domestic-Disaster.html#reply-11433</link>
			<description><![CDATA[ Thanks for the game! iv'e sorted out that missing join on the wall. Cheers! difficult to spot unless your'e playing in the game.<br><br>I'll sort out the pathways. Might be a case of having to change size of the other buildings though which means a lot of work. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11433</guid>
			<pubDate>Fri, 01 Feb 2008 19:29:06 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11432/t/New-Map-Domestic-Disaster.html#reply-11432</link>
			<description><![CDATA[ Our game can be seen here: <!--EZCODE AUTOLINK START--><a href="http://lsn.kicks-ass.org/lga/details/8107">lsn.kicks-ass.org/lga/details/8107</a><!--EZCODE AUTOLINK END--> . <br><br>I decided to go with a regenless grey force hidden behind two shields, and try to sneak to the upper right area as it was unlikely it would be used by opposing forces (maybe add a very small deployment zone in the two unused corners?). <br><br>The idea was that I could get close enough unnoticed and without firing... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (RotWng)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11432</guid>
			<pubDate>Fri, 01 Feb 2008 00:12:20 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11431/t/New-Map-Domestic-Disaster.html#reply-11431</link>
			<description><![CDATA[ Can do! I think I do need to make some more pathways for larger units though. The map at the moment is far too biast towards Marines as I found out when playing Spawn against Martin Blank. Saying that i did forget to deploy any splatters <!--EZCODE EMOTICON START :doh --><img src=http://pickupsticks.co.uk/stasis/smilies/doh.gif ALT=":doh"><!--EZCODE EMOTICON END-->  must be just tierd at the moment. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11431</guid>
			<pubDate>Mon, 21 Jan 2008 11:10:13 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11430/t/New-Map-Domestic-Disaster.html#reply-11430</link>
			<description><![CDATA[ If you dont mind you can send me a game with this map.<br>It looks nice to play with.<div class='signature'>Bud Bundy.</div> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Grandmastar B)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11430</guid>
			<pubDate>Sun, 20 Jan 2008 22:29:27 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11429/t/New-Map-Domestic-Disaster.html#reply-11429</link>
			<description><![CDATA[ Not bored! just used to being hammered <!--EZCODE EMOTICON START :lol --><img src=http://www.ezboard.com/images/emoticons/laugh.gif ALT=":lol"><!--EZCODE EMOTICON END--> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11429</guid>
			<pubDate>Sun, 20 Jan 2008 11:46:56 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11428/t/New-Map-Domestic-Disaster.html#reply-11428</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>Would anyone like to do a test game for Domestic Disaster? first come first served<hr></blockquote><!--EZCODE QUOTE END-->  <br><br>Shoot, if you are not bored playing me! <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/images/emoticons/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <div class='signature'><!--EZCODE LINK START--><a href="http://www.jonathanfletcher.f2s.com/LeagueSignature/leaguebanner.php"... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (RotWng)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11428</guid>
			<pubDate>Sun, 20 Jan 2008 11:27:10 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11427/t/New-Map-Domestic-Disaster.html#reply-11427</link>
			<description><![CDATA[ I'd play some test games as it is now, see how the bigger units fair....<br><br>Are you mainly a Marine player? I noticed that when I first started making maps I was creating them with only Marines in mind! As I have a fear of camped Greys, I was making maps with no metal walled areas at all! Or making them really anti Machina. It's a toughy, but when making a map I try to cater for all the races (although being bias towards Marines is ok! <!--EZCODE EMOTICON START :whistle --><img... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (itchyformore)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11427</guid>
			<pubDate>Sun, 20 Jan 2008 10:57:18 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11426/t/New-Map-Domestic-Disaster.html#reply-11426</link>
			<description><![CDATA[ Iv'e been thinking? If I push buildings out I can make some double paths. It's going to be a lot of hard work though <!--EZCODE EMOTICON START :urgh --><img src=http://www.ezboard.com/images/emoticons/sick.gif ALT=":urgh"><!--EZCODE EMOTICON END--> . What do you think? go ahead? ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11426</guid>
			<pubDate>Sun, 20 Jan 2008 09:33:53 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11425/t/New-Map-Domestic-Disaster.html#reply-11425</link>
			<description><![CDATA[ Larger Units can ither use the roads or break there way through the walls. What I am concerned about is that if I change it by adding larger pathways between buildings it will spoil the concept and the whole look of the map.<br><br>I suppose there is a danger of larger units being sniped on long roads! but then perhaps it would be a good idea to have small units taking on the Sniper whilst the larger units are closing in.<br><br>Food for thought though. I may consider making a few  pathways... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11425</guid>
			<pubDate>Sun, 20 Jan 2008 07:28:57 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11424/t/New-Map-Domestic-Disaster.html#reply-11424</link>
			<description><![CDATA[ I really like the look of this one. Looks fresh, and the floor tile patterns in some of the buildings look funky and cool!<br><br>There's only one niggle from me, that there isn't enough room for the bigger units to pass between the buildings (although you may have done this on purpose?).<br><br><br><br><div class='signature'><!--EZCODE IMAGE START--><img src="http://www.lasersquadnemesis.com/medals/egg_retire_6.jpg" style="border:0;"alt="&quot;Spawn Golden Egg Silver Plate - For 6... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (itchyformore)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11424</guid>
			<pubDate>Sat, 19 Jan 2008 14:59:22 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11423/t/New-Map-Domestic-Disaster.html#reply-11423</link>
			<description><![CDATA[ Would anyone like to do a test game for Domestic Disaster? first come first served <!--EZCODE EMOTICON START :b --><img src=http://www.ezboard.com/images/emoticons/tongue.gif ALT=":b"><!--EZCODE EMOTICON END--> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11423</guid>
			<pubDate>Fri, 18 Jan 2008 00:20:36 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11422/t/New-Map-Domestic-Disaster.html#reply-11422</link>
			<description><![CDATA[ I like it too <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>good work,<br><!--EZCODE EMOTICON START :cheers --><img src=http://pickupsticks.co.uk/stasis/smilies/beer.gif ALT=":cheers"><!--EZCODE EMOTICON END--> <br>worto. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (worto03)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11422</guid>
			<pubDate>Thu, 17 Jan 2008 15:31:22 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11421/t/New-Map-Domestic-Disaster.html#reply-11421</link>
			<description><![CDATA[ hey well done, looks like good fun...a plan well executed as it really looks like a ufo has crashed! <!--EZCODE EMOTICON START :pop2 --><img src=http://pickupsticks.co.uk/stasis/smilies/pop2.gif ALT=":pop2"><!--EZCODE EMOTICON END--> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (ThePsychiatrist)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11421</guid>
			<pubDate>Thu, 17 Jan 2008 13:16:35 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11420/t/New-Map-Domestic-Disaster.html#reply-11420</link>
			<description><![CDATA[ looks interesting <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>i need to fix my sig !<div class='signature'><!--EZCODE LINK START--><a href="http://geocities.com/misterlsn/index.html" target="top"><!--EZCODE IMAGE START--><img src="http://www.septicsoul.com/sigs/world_league.gif" style="border:0;"alt="&quot;LSN World League&quot;"/><!--EZCODE IMAGE END--></a><!--EZCODE LINK END--><br><br><!--EZCODE LINK... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (srwforest)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11420</guid>
			<pubDate>Thu, 17 Jan 2008 06:35:00 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11419/t/New-Map-Domestic-Disaster.html#reply-11419</link>
			<description><![CDATA[ Ok! it's now down loaded <!--EZCODE EMOTICON START :D --><img src=http://www.ezboard.com/images/emoticons/happy.gif ALT=":D"><!--EZCODE EMOTICON END--> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11419</guid>
			<pubDate>Wed, 16 Jan 2008 21:46:00 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11418/t/New-Map-Domestic-Disaster.html#reply-11418</link>
			<description><![CDATA[ Remember that you don't need to send me any files, you just need to upload them to your maps! <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/images/emoticons/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <div class='signature'>LSN: <!--EZCODE FONT START--><span style="color:blue;">Mr Cartier</span><!--EZCODE FONT END--> League:<!--EZCODE FONT START--><span style="color:red;">High Elite</span><!--EZCODE FONT END--> GMT:+2 - <!--EZCODE ITALIC START--><em><!--EZCODE FONT... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Jaques Cartier)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11418</guid>
			<pubDate>Wed, 16 Jan 2008 21:29:13 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11417/t/New-Map-Domestic-Disaster.html#reply-11417</link>
			<description><![CDATA[ Yes! I wanted to create a domestic home look. So what do you think of LSN carpets then? <!--EZCODE EMOTICON START :lol --><img src=http://www.ezboard.com/images/emoticons/laugh.gif ALT=":lol"><!--EZCODE EMOTICON END--> <br><br>Here are the deployment areas. I'll send you the files.<br><br><!--EZCODE IMAGE START--><img src="http://img167.imageshack.us/img167/466/saucers3hh3.gif"/><!--EZCODE IMAGE END--> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11417</guid>
			<pubDate>Wed, 16 Jan 2008 21:07:26 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ Re: New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/reply/11416/t/New-Map-Domestic-Disaster.html#reply-11416</link>
			<description><![CDATA[ Strange floor patterns you have there in your residental housing. Different types of floors is totally ok, it's just that people usually prefer not so rainbow-ish floor in their living- and bedrooms.<br><br>Everything looks randomized nicely as I can manage to see from this &quot;distance&quot;. Also I like your park.<br><br>Where are you planning to put the deployments at?<div class='signature'>LSN: <!--EZCODE FONT START--><span style="color:blue;">Mr Cartier</span><!--EZCODE FONT END-->... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Jaques Cartier)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/sreply/11416</guid>
			<pubDate>Wed, 16 Jan 2008 20:48:47 GMT</pubDate>
			<!-- extensions -->

		</item>
		<item>
			<title><![CDATA[ New Map Domestic Disaster ]]></title>
			<link>http://codogames.yuku.com/topic/1341/t/New-Map-Domestic-Disaster.html</link>
			<description><![CDATA[ A U.F.O has been shot down by a military base that protects the village. Sadly there were devestating consequences.<br><br><!--EZCODE IMAGE START--><img src="http://img516.imageshack.us/img516/3208/flyingsaucersuk3.gif"/><!--EZCODE IMAGE END--><br><br>Not done deployment yet on purpose. As otherwise you wouldn't be able to see the the detailed bit around the crash site. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (krayon109)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1341</guid>
			<pubDate>Wed, 16 Jan 2008 20:26:08 GMT</pubDate>
			<!-- extensions -->

		</item>
    <!-- end items -->

  </channel>
</rss>