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        <title>Campaign Missions</title>
        <link>http://codogames.yuku.com/forums/6</link>
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		<item>
			<title><![CDATA[ New missions? ]]></title>
			<link>http://codogames.yuku.com/topic/1547/t/New-missions-.html</link>
			<description><![CDATA[  ]]></description>

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			<author>feeds@yuku.com (kovears)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1547</guid>
			<pubDate>Mon, 12 Nov 2007 22:57:59 GMT</pubDate>
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			<title><![CDATA[ Spawn mission #2 ]]></title>
			<link>http://codogames.yuku.com/topic/1549/t/Spawn-mission-2.html</link>
			<description><![CDATA[ I can`t do it. I know I created it, but I still can`t do it!<br><br><div class='signature'><img src="http://www.jonathanfletcher.f2s.com/LeagueSignature/axemandavva.gif" style="border:0;"></div> ]]></description>

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			<author>feeds@yuku.com (axemandavva)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1549</guid>
			<pubDate>Thu, 13 Sep 2007 11:42:14 GMT</pubDate>
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			<title><![CDATA[ Can Spawn destroy power cells? ]]></title>
			<link>http://codogames.yuku.com/topic/1550/t/Can-Spawn-destroy-power-cells-.html</link>
			<description><![CDATA[ In the final Spawn campaign, I am faced with destroying a power cell to get at the final Hunter, but the power cell is inaccessible to a Queen. After many attempts at detonating a Splatter next to the power cell to no effect, I am left to wonder at how to generate sufficient damage. Any clues as to why the Splatters are not getting the job done?<br><br>Hyperspace ]]></description>

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			<author>feeds@yuku.com (Hyperspace)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1550</guid>
			<pubDate>Tue, 31 Jul 2007 21:53:17 GMT</pubDate>
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			<title><![CDATA[ Archiving Campaign Missions ]]></title>
			<link>http://codogames.yuku.com/topic/1551/t/Archiving-Campaign-Missions.html</link>
			<description><![CDATA[ Is there any way to share completed Campaign Missions (as the online version is)? It's very hard to give detailed advice to help people without the pictures! I'd also like to see how others managed their campaigns.<br><br>Hyperspace ]]></description>

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			<author>feeds@yuku.com (Hyperspace)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1551</guid>
			<pubDate>Wed, 18 Apr 2007 14:50:44 GMT</pubDate>
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			<title><![CDATA[ Final Spawn Mission - the Elegant Way ]]></title>
			<link>http://codogames.yuku.com/topic/1548/t/Final-Spawn-Mission-the-Elegant-Way.html</link>
			<description><![CDATA[ I think it was Axemandavva who commented upon this, that there was a &quot;sweet&quot; way to complete the mission (not my way of wearing down the opposition's ammo). Come on, share the true path, Axemandavva (or anyone else that knows a way).<br><br>Hyperspace ]]></description>

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			<author>feeds@yuku.com (Hyperspace)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1548</guid>
			<pubDate>Mon, 26 Mar 2007 21:58:20 GMT</pubDate>
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			<title><![CDATA[ Getting back my campaign missions ]]></title>
			<link>http://codogames.yuku.com/topic/1558/t/Getting-back-my-campaign-missions.html</link>
			<description><![CDATA[ Hi all<br><br>I was having a few problems with crashes from Laser Squad Nemesis so I backed up the program and then re-installed it cleanly from scratch. However I can't work out which files I need to copy to get my campaign missions progress back (I was somewhere nr finishing the veteran difficulty level and I don't really want to play through again). Does anyone know which files I'll need to copy from my back up to my new install?<br><br>Thanks<br><br> ]]></description>

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			<author>feeds@yuku.com (ThomasW)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1558</guid>
			<pubDate>Sun, 15 Oct 2006 16:34:46 GMT</pubDate>
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			<title><![CDATA[ Has my AI lost the plot? ]]></title>
			<link>http://codogames.yuku.com/topic/1557/t/Has-my-AI-lost-the-plot-.html</link>
			<description><![CDATA[ Having read that the campaigns are scripted, and using that information on subsequent games to help me, I have been utterly surprised on a few occasions to find everyone had abandoned their stations and were either coming for, or waiting for me! Once, on the final Spawn mission I was confronted by the 5 AI and the 2 MT, which didn't last long for my team. I suppose it adds replay value at the cost of eroding player confidence; anyone else found this?<br><br>Hyperspace ]]></description>

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			<author>feeds@yuku.com (Hyperspace)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1557</guid>
			<pubDate>Mon, 02 Oct 2006 23:42:44 GMT</pubDate>
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			<title><![CDATA[ Most FP faced ]]></title>
			<link>http://codogames.yuku.com/topic/1560/t/Most-FP-faced.html</link>
			<description><![CDATA[ Having just survived the Grey's final mission at veteran level, I encountered 74 FP. How many more FP are possible on a level? Has anyone seen (suffered) more?<br><br>Hyperspace (hoping to go on-line soon) ]]></description>

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			<author>feeds@yuku.com (Hyperspace)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1560</guid>
			<pubDate>Thu, 14 Sep 2006 01:39:34 GMT</pubDate>
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			<title><![CDATA[ Have stat changes affected the campaigns? ]]></title>
			<link>http://codogames.yuku.com/topic/1561/t/Have-stat-changes-affected-the-campaigns-.html</link>
			<description><![CDATA[ After reading several other threads, I wondered if statistical changes are transfered to the campaigns as well as the online game. If so, has it significantly affected the nature of the campaigns? <br><br>Hyperspace ]]></description>

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			<author>feeds@yuku.com (Hyperspace)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1561</guid>
			<pubDate>Sun, 03 Sep 2006 23:32:12 GMT</pubDate>
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			<title><![CDATA[ Has anyone completed the campaigns? ]]></title>
			<link>http://codogames.yuku.com/topic/1555/t/Has-anyone-completed-the-campaigns-.html</link>
			<description><![CDATA[ Hi,<br>    It seems that interest has dried up in this part of the forum. I'm hoping that some people might tell us how they achieved certain levels, not just spoilers, but best winning scores, their strategies. As a non-online player, I'm finding my campaign progress slowing as I reach the higher levels; are there any which are totally impossible?<br><br>Hyperspace ]]></description>

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			<author>feeds@yuku.com (Hyperspace)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1555</guid>
			<pubDate>Tue, 08 Aug 2006 23:44:16 GMT</pubDate>
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			<title><![CDATA[ rookie marine mission 3 ]]></title>
			<link>http://codogames.yuku.com/topic/1562/t/rookie-marine-mission-3.html</link>
			<description><![CDATA[ hi all.<br>was playing mission 3.  started with 30 force points against machina.<br>eventually won but machina fp was up to 51.<br>Is it only me that starts with 30 fp.<br><br>just started playing. great game. ]]></description>

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			<author>feeds@yuku.com (millimoria)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1562</guid>
			<pubDate>Fri, 27 Jan 2006 20:46:26 GMT</pubDate>
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			<title><![CDATA[ How do I revert to a previous turn in SP? ]]></title>
			<link>http://codogames.yuku.com/topic/1564/t/How-do-I-revert-to-a-previous-turn-in-SP-.html</link>
			<description><![CDATA[ I did a search for &quot;revert&quot; and nothing came up, thence the question.<br><br>If I'm playing a single-player campaign mission and something goes horribly wrong when I end a turn, is there an easy way to &quot;take back&quot; the turn and do something else?  <br><br>Or is my only option to save the gamesave files in another directory in Windows--BTW, which files do I need to save in that case? ]]></description>

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			<author>feeds@yuku.com (Papagenox)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1564</guid>
			<pubDate>Sat, 16 Jul 2005 20:09:39 GMT</pubDate>
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			<title><![CDATA[ Spawn Mission 1 ? (spoiler inside) ]]></title>
			<link>http://codogames.yuku.com/topic/1559/t/Spawn-Mission-1-spoiler-inside-.html</link>
			<description><![CDATA[ Seems the boards have died so I need to ask a question that has been asked below already.  I have released my drones and such from their holding cells (via the orange power cell), but how do you get out of the holding area where the queen starts out in? ]]></description>

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			<author>feeds@yuku.com (Apostolos22)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1559</guid>
			<pubDate>Sun, 12 Jun 2005 16:50:20 GMT</pubDate>
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			<title><![CDATA[ Third grey mission help ]]></title>
			<link>http://codogames.yuku.com/topic/1565/t/Third-grey-mission-help.html</link>
			<description><![CDATA[ I take it that they've changed the greys a lot since the campaign first came out, and that the grey missions were designed for them BEFORE the change. Warp gunners not firing through walls really cripples the greys on their first mission, and on the third mission against the spawn charge, good lord.<br><br>Some people have said that they beat it on the first try. I'm on my 12th try right now and cannot imagine anyone beating it on their first try without knowing beforehand where every single... ]]></description>

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			<author>feeds@yuku.com (FABIO)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1565</guid>
			<pubDate>Tue, 07 Jun 2005 03:44:09 GMT</pubDate>
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			<title><![CDATA[ Difficulty Setting? ]]></title>
			<link>http://codogames.yuku.com/topic/1566/t/Difficulty-Setting-.html</link>
			<description><![CDATA[ What does the difficulty setting change?<br><br>AI/script intelligence?<br>Unit choice?<br>Enemy FP?<br>Player FP?<br>Special scriped events?<br><br>- N<br> ]]></description>

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			<author>feeds@yuku.com (IBNobody)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1566</guid>
			<pubDate>Sat, 28 May 2005 22:12:45 GMT</pubDate>
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			<title><![CDATA[ Campaign Maps ]]></title>
			<link>http://codogames.yuku.com/topic/1567/t/Campaign-Maps.html</link>
			<description><![CDATA[ Has anyone ever taken screenshots of the campaign maps without the fog of war? ]]></description>

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			<author>feeds@yuku.com (NephriteUK)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1567</guid>
			<pubDate>Tue, 17 May 2005 11:19:53 GMT</pubDate>
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			<title><![CDATA[ Marine Rank ]]></title>
			<link>http://codogames.yuku.com/topic/1568/t/Marine-Rank.html</link>
			<description><![CDATA[ I'm not an Expert in Marine Rank, but in the Marine campaign, there seems to be a bit of confusion about the rank system.  In the first mission you (the Lieutenant) are taking orders from the Corporal.  This is wrong.  A Corporal is very low in the rank system, and the idea of a Corporal bossing around an Officer (the Lieutenant) is unrealistic.  I'm not saying that the Enlisted ranks don't hold positions of authority (they do), but a Corporal is inherently subordinate to a Lieutenant.  The... ]]></description>

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			<author>feeds@yuku.com (Capt Tripps)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1568</guid>
			<pubDate>Sat, 07 May 2005 04:39:58 GMT</pubDate>
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			<title><![CDATA[ fog of war, a slight error? ]]></title>
			<link>http://codogames.yuku.com/topic/1569/t/fog-of-war-a-slight-error-.html</link>
			<description><![CDATA[ First of, this isn't going to be a 'my grenade should have bounced of that wall which I had no way of knowing was there,' thing. Also, I'm not sure if this has been said before, but, one of the major things about it ios that you don't know which way the map will pan out? Well, there is a way to find it out!<br><br>Simply, select a unti, zoom right out, and click at the top of the black. Repeat this for the other three corners, and you now know the size of the mape, and where the enemy will... ]]></description>

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			<author>feeds@yuku.com (Richard J Edwards)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1569</guid>
			<pubDate>Sun, 14 Nov 2004 12:10:12 GMT</pubDate>
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			<title><![CDATA[ Grey Mission Help ]]></title>
			<link>http://codogames.yuku.com/topic/1554/t/Grey-Mission-Help.html</link>
			<description><![CDATA[ Help, I cant get into the base on the first Grey mission. There are no doors to go through and I cant smash anything to get in, those explosive barrels do nothing. Im stuck outside. And when I &quot;test orders&quot; the force field goes down, everytime. However, in the actual game it ALWAYS stays up. I am so confused. Any help would be greatly appreciated. Cheers.<div class='signature'>Its our job to defend trees, they cant defend themselves. Except ofcourse the mexican fighting... ]]></description>

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			<author>feeds@yuku.com (Mr Magic Trousers)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1554</guid>
			<pubDate>Thu, 04 Nov 2004 14:12:12 GMT</pubDate>
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			<title><![CDATA[ First Machina mission - Veteran ]]></title>
			<link>http://codogames.yuku.com/topic/1570/t/First-Machina-mission-Veteran.html</link>
			<description><![CDATA[ Damn, it seemed to easy when I first did this... Now I start off and I have tons of marines shooting my poor AI's. I am curently using 4 AI's (they seem to be the only thing that stands to all those commanders and snipers for a while), 1 MT, 2 XT's, 1 Scanner and 1 HQ.<br><br>Ideas please? (i know I suck)<!--EZCODE EMOTICON START :b --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/tongue.gif ALT=":b"><!--EZCODE EMOTICON END--> ]]></description>

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			<author>feeds@yuku.com (Jrsilva)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/1570</guid>
			<pubDate>Tue, 07 Sep 2004 22:34:23 GMT</pubDate>
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