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        <title>Strategy and Tactics</title>
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			<title><![CDATA[ My first win ]]></title>
			<link>http://codogames.yuku.com/topic/4408/t/My-first-win.html</link>
			<description><![CDATA[ <!--EZCODE LINK START--><a href="http://myfilehut.com/userfiles/xfubar/wholegame.lsn">myfilehut.com/userfiles/xfubar/wholegame.lsn</a><!--EZCODE LINK END--><br><br><br><br>My first win. Also my second game. <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>It was pretty fun. I loved how my queen survived 5 XT attacks to only lay 4 more eggs.<div class='signature'><img... ]]></description>

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			<author>feeds@yuku.com (Paperboy)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4408</guid>
			<pubDate>Sun, 01 May 2005 16:42:03 GMT</pubDate>
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			<title><![CDATA[ It gets no closer than this...* ]]></title>
			<link>http://codogames.yuku.com/topic/4409/t/It-gets-no-closer-than-this-.html</link>
			<description><![CDATA[ I thought I would share <!--EZCODE LINK START--><a href="http://homepage.ntlworld.com/matthew.towler/lsn/robmonster_spawn_close_labyrinth.lsn" target="top">this</a><!--EZCODE LINK END--> exiting and very close league game I had with robmonster.  Amazingly the last unit alive had only a single point of health at the end <!--EZCODE EMOTICON START :eek --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/eek.gif ALT=":eek"><!--EZCODE EMOTICON END--> <br><br>**** make sure you cover... ]]></description>

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			<author>feeds@yuku.com (General Strike)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4409</guid>
			<pubDate>Sat, 26 Feb 2005 12:21:21 GMT</pubDate>
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			<title><![CDATA[ New map tryout: Pac-Man Panic ]]></title>
			<link>http://codogames.yuku.com/topic/4411/t/New-map-tryout-Pac-Man-Panic.html</link>
			<description><![CDATA[ <!--EZCODE LINK START--><a href="http://rasmus.uib.no/~st05094/170131-deestan-robmonster-pacman-panic.zip">Sometimes</a><!--EZCODE LINK END-->, even the most general battle plan goes right down the pooper before you even start the first turn.<br><br>The game starts out in full panic, and is ended by a sneaky surprise. <!--EZCODE EMOTICON START :nana --><img src=http://www.lasersquadnemesis.com/emoticons/blbl.gif ALT=":nana"><!--EZCODE EMOTICON END--> <div class='signature'><a... ]]></description>

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			<author>feeds@yuku.com (Deestan)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4411</guid>
			<pubDate>Thu, 24 Feb 2005 11:52:15 GMT</pubDate>
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			<title><![CDATA[ Comment on GF vs PB MLSN game ]]></title>
			<link>http://codogames.yuku.com/topic/4412/t/Comment-on-GF-vs-PB-MLSN-game.html</link>
			<description><![CDATA[ <br>Big thanks to Indri, PB and GF. I really enjoyed reading/watching this game. <br><br>Some random comments in no real order - <br><br><br>Turn 5 comment by Indri about spikers is wrong I believe - spikers are not so useful here because the action against greys is likely to be up close and personal inside a bunker, where a drone would probably be better than a spiker. Even when the regens didn't blow up it was still gold to be able to take them out from a distance:  grey-regen=spawn meat.... ]]></description>

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			<author>feeds@yuku.com (scallywag)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4412</guid>
			<pubDate>Wed, 23 Feb 2005 21:20:52 GMT</pubDate>
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			<title><![CDATA[ Grey Machina love-fest. ]]></title>
			<link>http://codogames.yuku.com/topic/4415/t/Grey-Machina-love-fest-.html</link>
			<description><![CDATA[ <br>Check out the fratenisation at about 115 seconds, both scanners get it on with the enemy.<br><br><!--EZCODE LINK START--><a href="http://www.scallywag-gfx.com/lsn/scallywagVsDeestan.lsn">love fest</a><!--EZCODE LINK END--><br><br>Anyway... I've been experimenting with adding a WG to my psyker/sentry combi force. Though it's expensive I think it adds a useful area effect capability.<br><br>Deestan's hunters proved troublesome - they are fast enough to target my psykers. Fortunately he only... ]]></description>

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			<author>feeds@yuku.com (scallywag)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4415</guid>
			<pubDate>Tue, 22 Feb 2005 20:58:02 GMT</pubDate>
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			<title><![CDATA[ A brief lecture with no game download to offer. ]]></title>
			<link>http://codogames.yuku.com/topic/4413/t/A-brief-lecture-with-no-game-download-to-offer-.html</link>
			<description><![CDATA[ Good morning and welcome to the Indri Combined Armies High Command Introductory Lecture on Encountered Enemy Machina Deployment Types:<br><br>Slide 1 please. Machina Armies come in five basic classes, with a number of subcatagories depending on circumstance. The five main classes are Tank, Heavy, Medium, Light and Infantry. These designations are Force Point independant and revolve around the numbers and types of combatant units contained. In addition, they can be classed as Mobile if they do... ]]></description>

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			<author>feeds@yuku.com (Indricotherium)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4413</guid>
			<pubDate>Tue, 22 Feb 2005 20:57:40 GMT</pubDate>
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			<title><![CDATA[ Who's da mamma... who's da mamma? A spawn brawl... ]]></title>
			<link>http://codogames.yuku.com/topic/4416/t/Who-s-da-mamma-who-s-da-mamma-A-spawn-brawl-.html</link>
			<description><![CDATA[ Our tactics were actually very similar...<br>a spiker shoot-out, flanking splatters, scout buzzers and a bit of goo...<br><br><!--EZCODE LINK START--><a href="http://cyborgleague.com/bestgames/scallywagspawn.lsn" target="top">Da mamma...</a><!--EZCODE LINK END--><br><br>The game ends with 60 force points of dead bio-mass...<div class='signature'><strong>Lsn:</strong> <span style="color:lime;">Archer</span>    <strong>League:</strong> <span style="color:yellow;">Veteran </span>... ]]></description>

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			<author>feeds@yuku.com (Archer925)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4416</guid>
			<pubDate>Tue, 22 Feb 2005 09:35:43 GMT</pubDate>
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			<title><![CDATA[ Dealing with Sterner, the classic way. ]]></title>
			<link>http://codogames.yuku.com/topic/4414/t/Dealing-with-Sterner-the-classic-way-.html</link>
			<description><![CDATA[ When dealing with Sterner Regnix on Laser Squad, my favourite tactic was to missile his house to the ground.<br><br>Does this work with a modern day Sterner ?<br><br><!--EZCODE LINK START--><a href="http://www.bobbajob.pwp.blueyonder.co.uk/waking_up_sterner.lsn">waking_up_sterner.lsn</a><!--EZCODE LINK END--><br><br>Lets see shall we.....<br><br><!--EZCODE EMOTICON START :MachinaXT --><img src=http://www.lasersquadnemesis.com/emoticons/icon_xt.gif ALT=":MachinaXT"><!--EZCODE EMOTICON END-->... ]]></description>

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			<author>feeds@yuku.com (Bobbajob)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4414</guid>
			<pubDate>Mon, 21 Feb 2005 22:41:22 GMT</pubDate>
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			<title><![CDATA[ Sentry/pysker combi force ]]></title>
			<link>http://codogames.yuku.com/topic/4410/t/Sentry-pysker-combi-force.html</link>
			<description><![CDATA[ <br>I'm having a fair amount of success with this force in friendlies at the moment. Typical deploy is 10 sentries and 5 psykers. No regens really seem necessary.<br><br>Offensively this is pretty much invunerable to spawn. Mech MTs would be a problem I guess but you can go toe-to-toe against a marine grenadier force on at least even terms.<br><br>Defensively your opponent really needs to separate his force so that as they approach you they need to be out of LOS of each other - any unit... ]]></description>

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			<author>feeds@yuku.com (scallywag)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4410</guid>
			<pubDate>Sat, 19 Feb 2005 14:39:15 GMT</pubDate>
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			<title><![CDATA[ The queen hunters ]]></title>
			<link>http://codogames.yuku.com/topic/4418/t/The-queen-hunters.html</link>
			<description><![CDATA[ <br>A scallywag/Anduril production.<br><br>THRILL at the thundering drone charge!<br>LAUGH at the shoddy grenade discipline!<br>GASP at the grenadier countercharge!<br>CRY as the queen is mercilessly hunted down....<br><br><!--EZCODE LINK START--><a href="http://www.scallywag-gfx.com/lsn/scallywagvsAnduril.lsn">Teh game</a><!--EZCODE LINK END--><br><br><div class='signature'>LSN: scallywag<br></div> ]]></description>

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			<author>feeds@yuku.com (scallywag)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4418</guid>
			<pubDate>Mon, 14 Feb 2005 20:37:07 GMT</pubDate>
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			<title><![CDATA[ Live to be spawn again ]]></title>
			<link>http://codogames.yuku.com/topic/4420/t/Live-to-be-spawn-again.html</link>
			<description><![CDATA[ <br>Practice friendly, <!--EZCODE EMOTICON START :Marine --><img src=http://www.lasersquadnemesis.com/emoticons/icon_marine.gif ALT=":Marine"><!--EZCODE EMOTICON END-->  (Nephrite) vs <!--EZCODE EMOTICON START :Spawn-Buzzer --><img src=http://www.lasersquadnemesis.com/emoticons/icon_buzzer.gif ALT=":Spawn-Buzzer"><!--EZCODE EMOTICON END-->  (scallywag)<br><br><!--EZCODE LINK START--><a href="http://www.scallywag-gfx.com/lsn/scallywagvsnephrite.lsn">Game file</a><!--EZCODE LINK... ]]></description>

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			<author>feeds@yuku.com (scallywag)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4420</guid>
			<pubDate>Sun, 13 Feb 2005 12:48:18 GMT</pubDate>
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			<title><![CDATA[ Dont Panic! (II) ]]></title>
			<link>http://codogames.yuku.com/topic/4419/t/Dont-Panic-II-.html</link>
			<description><![CDATA[ <!--EZCODE LINK START--><a href="http://www.subversion.eclipse.co.uk/Wholegames/DrBvsStormbull.zip" target="top">Another game</a><!--EZCODE LINK END--> between Stormbull and myself on Panic Room. Deployment zones are reversed and Stormbull decided to take Spawn this time.<br><br>Enjoy.<br><br>The previous game can be found <!--EZCODE LINK START--><a href="http://p069.ezboard.com/fcodogamesfrm8.showMessage?topicID=510.topic" target="top">here.</a><!--EZCODE LINK END--><div... ]]></description>

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			<author>feeds@yuku.com (Doctor Benway LSN)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4419</guid>
			<pubDate>Sun, 13 Feb 2005 12:01:56 GMT</pubDate>
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			<title><![CDATA[ synergistic play ]]></title>
			<link>http://codogames.yuku.com/topic/4417/t/synergistic-play.html</link>
			<description><![CDATA[ when I first started LSN, l barely grasped the game.<br><br>My first learning curve was exploiting the mechanics of the game - stacked firing, force-firing, corner dancing, RoS, HoS, timing et al. I thought very little about anything else. Down in the Rookies that was more than enough to win games.<br><br>Now I've found that I think more and more about my overall strategy, and very little about the actual mechanics of the game - that has become pretty much automatic like changing gear in a... ]]></description>

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			<author>feeds@yuku.com (REDLAN)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4417</guid>
			<pubDate>Sat, 12 Feb 2005 10:38:37 GMT</pubDate>
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			<title><![CDATA[ Sniper vs Hunter ]]></title>
			<link>http://codogames.yuku.com/topic/4421/t/Sniper-vs-Hunter.html</link>
			<description><![CDATA[ <!--EZCODE LINK START--><a href="http://www.scallywag-gfx.com/lsn/scallywagvsHatge.lsn">Game file</a><!--EZCODE LINK END--><br><br>(My opponent conceeded at 100 seconds). <br><br>Interesting points:<br><br>1. Careful timing offers more protection than cover or armour - make sure you are moving perpendicular to the incoming shot between the time that it's in flight and the time it reaches you and you'll be sweet.<br><br>2. I killed those two snipers with forced fires - it's often more accurate... ]]></description>

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			<author>feeds@yuku.com (scallywag)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4421</guid>
			<pubDate>Fri, 11 Feb 2005 22:24:24 GMT</pubDate>
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			<title><![CDATA[ A harsh lesson in fire concentration ]]></title>
			<link>http://codogames.yuku.com/topic/4423/t/A-harsh-lesson-in-fire-concentration.html</link>
			<description><![CDATA[ Bashemall gave me this <!--EZCODE LINK START--><a href="http://www.subversion.eclipse.co.uk/Wholegames/DBvsBashemall.zip" target="top">harsh lesson</a><!--EZCODE LINK END--> in fire concentration when I tried to repeat my previously published &quot;who needs stealth anyway&quot; performance.<div class='signature'><img src="http://www.geocities.com/misterlsn/division3_winner.gif" style="border:0;" alt="" world="world" league="league" division="division" 3="3" winner="winner"... ]]></description>

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			<author>feeds@yuku.com (Doctor Benway LSN)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4423</guid>
			<pubDate>Wed, 09 Feb 2005 13:37:24 GMT</pubDate>
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			<title><![CDATA[ Look Before You Leap ]]></title>
			<link>http://codogames.yuku.com/topic/4422/t/Look-Before-You-Leap.html</link>
			<description><![CDATA[ I'm sure many of you will find this <!--EZCODE LINK START--><a href="http://www.subversion.eclipse.co.uk/Wholegames/LookBeforeYouLeap.zip" target="top">highly amusing!</a><!--EZCODE LINK END--><br><br>Enjoy.<div class='signature'><img src="http://www.geocities.com/misterlsn/division3_winner.gif" style="border:0;" alt="" world="world" league="league" division="division" 3="3" winner="winner" season="season"><img src="http://www.subversion.eclipse.co.uk/Pics/splg.jpg" style="border:0;" alt=""... ]]></description>

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			<author>feeds@yuku.com (Doctor Benway LSN)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4422</guid>
			<pubDate>Tue, 08 Feb 2005 19:26:10 GMT</pubDate>
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			<title><![CDATA[ How Do You Deal With An AI Herd? (II) ]]></title>
			<link>http://codogames.yuku.com/topic/4424/t/How-Do-You-Deal-With-An-AI-Herd-II-.html</link>
			<description><![CDATA[ You <!--EZCODE LINK START--><a href="http://www.subversion.eclipse.co.uk/Wholegames/DrBvsJohnshields.zip" target="top">goo</a><!--EZCODE LINK END--> them of course!<br><div class='signature'><img src="http://www.geocities.com/misterlsn/division3_winner.gif" style="border:0;" alt="" world="world" league="league" division="division" 3="3" winner="winner" season="season"><img src="http://www.subversion.eclipse.co.uk/Pics/splg.jpg" style="border:0;" alt="" specialist="specialist" league="league"... ]]></description>

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			<author>feeds@yuku.com (Doctor Benway LSN)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4424</guid>
			<pubDate>Thu, 03 Feb 2005 20:27:43 GMT</pubDate>
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			<title><![CDATA[ How do you deal with an AI herd? ]]></title>
			<link>http://codogames.yuku.com/topic/4425/t/How-do-you-deal-with-an-AI-herd-.html</link>
			<description><![CDATA[ You <!--EZCODE LINK START--><a href="http://rasmus.uib.no/~st05094/168550-Deestan-nmaguire.lsn">herd them</a><!--EZCODE LINK END-->, of course! <!--EZCODE EMOTICON START :D --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/happy.gif ALT=":D"><!--EZCODE EMOTICON END--> <br><br>Thanks to nmaguire for an entertaining game, I think I had some serious luck at the start, when I got control of the forcefields.<br><br>(<!--EZCODE LINK START--><a... ]]></description>

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			<author>feeds@yuku.com (Deestan)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4425</guid>
			<pubDate>Mon, 31 Jan 2005 13:16:46 GMT</pubDate>
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			<title><![CDATA[ damn footballing drones... ]]></title>
			<link>http://codogames.yuku.com/topic/4427/t/damn-footballing-drones-.html</link>
			<description><![CDATA[ poking around on my PC, i found an old wholegame from one of my Rising Star Championship matches...<br>those of you who want to laugh at my poor deployment and mismanagement of ammunition can download it <!--EZCODE LINK START--><a href="http://pickupsticks.co.uk/LSN/NirTivAal_Barracks_MaSp_RSC.zip">here</a><!--EZCODE LINK END--><br><br><!--EZCODE EMOTICON START :rolleyes --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/eyes.gif ALT=":rolleyes"><!--EZCODE EMOTICON END--> ]]></description>

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			<author>feeds@yuku.com (pickupsticks)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4427</guid>
			<pubDate>Sun, 30 Jan 2005 18:44:34 GMT</pubDate>
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			<title><![CDATA[ When Greys Attack... ]]></title>
			<link>http://codogames.yuku.com/topic/4426/t/When-Greys-Attack-.html</link>
			<description><![CDATA[ <!--EZCODE LINK START--><a href="http://www.subversion.eclipse.co.uk/Wholegames/WhenGreysAttack.zip" target="top">Greys are too defensive eh?</a><!--EZCODE LINK END--><div class='signature'><img src="http://www.geocities.com/misterlsn/division3_winner.gif" style="border:0;" alt="" world="world" league="league" division="division" 3="3" winner="winner" season="season"><img src="http://www.subversion.eclipse.co.uk/Pics/splg.jpg" style="border:0;" alt="" specialist="specialist" league="league"... ]]></description>

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			<author>feeds@yuku.com (Doctor Benway LSN)</author>
			<guid isPermaLink="true">http://codogames.yuku.com/topic/4426</guid>
			<pubDate>Wed, 26 Jan 2005 20:51:42 GMT</pubDate>
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